These
factors basically highlight what the industry’s landscape is like. The
video game industry comprised of the following dominant traits.
· Technology
Advancement
Pace
of technological change existed as manufactures invested heavily in R&D and
new technology to improve the product features. This is because the technology
is constantly changing i.e. 8bit, 16bit, 32 bit, and 64 bit consoles, portable
handheld systems, CD based systems replaced cartridge based systems, and
personal computers.
· Degree
of Product Differentiation
Product
differentiation between the competing companies in the video game industry was
quite low as when one company came up with a new product, others rapidly
imitated or launched improved products of their own.
Market Size &
Growth Rate
Gaming
industry had become quite significant due to the rising demand for video-games
among consumers. Therefore, the market size was seen to be growing at a double
digit rate i.e. 22.1%.
· Scope of
Competitive Rivalry
Scope
of competitive rivalry is both domestic as well as global. However, the key
players of the industry focused more on domestic distribution although global
expansion of the manufacturers included countries like United States, Japan,
Europe, and various other countries.
· Product
Innovation
Product
innovation was one of the most important factors in the gaming industry since
the industry is characterized by rapid product innovation and a way to overtake
the rivals by being first in the market.
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